Code
diff --git a/Services/WCell.RealmServer/Global/Region.cs b/Services/WCell.RealmServer/Global/Region.cs
index d3fc3fc..852670a 100644
--- a/Services/WCell.RealmServer/Global/Region.cs
+++ b/Services/WCell.RealmServer/Global/Region.cs
@@ -2168,10 +2168,10 @@ namespace WCell.RealmServer.Global
}
/// <summary>
- /// Returns the specified GameObject that is closest to the given point.
+ /// Returns the specified NPC that is closest to the given point.
/// </summary>
/// <remarks>Requires region context.</remarks>
- /// <returns>the closest GameObject to the given point, or null if none found.</returns>
+ /// <returns>the closest NPC to the given point, or null if none found.</returns>
public NPC GetNearestNPC(ref Vector3 pos, NPCId id)
{
EnsureContext();