booyoods | Дата: П`ятниця, 17.06.2011, 19:50 | Сообщение # 1 |
Старший Маршал
Группа: V.I.P
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Code /* ################################### # # Made by Paddo-Head. # #################################### */
#include "ScriptPCH.h" #define TOKEN_ID 49927 // Replace 49927 to YOUR_TOKEN_ID
class vote_NPC : public CreatureScript
{ public:
vote_NPC() : CreatureScript("vote_NPC") {}
bool OnGossipHello(Player* pPlayer, Creature* _creature) { pPlayer->ADD_GOSSIP_ITEM(5, "Required vote tokens in ( )", GOSSIP_SENDER_MAIN, 111212); pPlayer->ADD_GOSSIP_ITEM(9, "10000 honor (2)", GOSSIP_SENDER_MAIN, 1); pPlayer->ADD_GOSSIP_ITEM(9, "30000 honor (4)", GOSSIP_SENDER_MAIN, 2); pPlayer->ADD_GOSSIP_ITEM(9, "50000 honor (6)", GOSSIP_SENDER_MAIN, 3); pPlayer->ADD_GOSSIP_ITEM(5, "---------------", GOSSIP_SENDER_MAIN, 3983882); pPlayer->ADD_GOSSIP_ITEM(9, "300 arena points (2)", GOSSIP_SENDER_MAIN, 4); pPlayer->ADD_GOSSIP_ITEM(9, "600 arena points (4)", GOSSIP_SENDER_MAIN, 5); pPlayer->ADD_GOSSIP_ITEM(9, "1200 arena points (6)", GOSSIP_SENDER_MAIN, 6); pPlayer->ADD_GOSSIP_ITEM(5, "----------------", GOSSIP_SENDER_MAIN, 1272616); pPlayer->ADD_GOSSIP_ITEM(9, "40 emblem of frost (2)", GOSSIP_SENDER_MAIN, 7); pPlayer->ADD_GOSSIP_ITEM(9, "90 emblem of frost (4)", GOSSIP_SENDER_MAIN, 8); pPlayer->PlayerTalkClass->SendGossipMenu(907, _creature->GetGUID()); return true;
}
bool OnGossipSelect(Player* pPlayer, Creature* _creature, uint32 uiSender, uint32 uiAction) { pPlayer->PlayerTalkClass->ClearMenus(); if (uiSender == GOSSIP_SENDER_MAIN) { switch(uiAction) {
case 1: // 10000 honor (2) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 2, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ModifyHonorPoints(+10000); pPlayer->DestroyItemCount(TOKEN_ID, 2, true); _creature->MonsterWhisper("Your honor points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 2: // 30000 honor (4) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 4, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ModifyHonorPoints(+30000); pPlayer->DestroyItemCount(TOKEN_ID, 4, true); _creature->MonsterWhisper("Your honor points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 3: // 50000 honor (6) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 6, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ModifyHonorPoints(+50000); pPlayer->DestroyItemCount(TOKEN_ID, 6, true); _creature->MonsterWhisper("Your honor points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 4: // 200 Arena points (2) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 2, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ModifyArenaPoints(+200); pPlayer->DestroyItemCount(TOKEN_ID, 2, true); _creature->MonsterWhisper("Your arena points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 5: // 600 Arena points (4) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 4, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ModifyArenaPoints(+600); pPlayer->DestroyItemCount(TOKEN_ID, 4, true); _creature->MonsterWhisper("Your arena points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 6: // 1200 Arena points (6) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 6, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->ModifyArenaPoints(+1200); pPlayer->DestroyItemCount(TOKEN_ID, 6, true); _creature->MonsterWhisper("Your arena points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 7: // 40 emblem of frost (2) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 2, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->AddItem(49426, 40); pPlayer->DestroyItemCount(TOKEN_ID, 2, true); _creature->MonsterWhisper("Your emblems of frost have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
case 8: // 90 emblem of frost (4) vote tokens if (pPlayer->HasItemCount(TOKEN_ID, 4, true)) { pPlayer->CLOSE_GOSSIP_MENU(); pPlayer->AddItem(49426, 90); pPlayer->DestroyItemCount(TOKEN_ID, 4, true); _creature->MonsterWhisper("Your emblems of frost points have been added.", pPlayer->GetGUID()); } else { pPlayer->CLOSE_GOSSIP_MENU(); _creature->MonsterWhisper("You dont have enough vote tokens.", pPlayer->GetGUID()); return false; } break;
}
}
} };
void AddSC_vote_NPC() { new vote_NPC(); }
Найдено на просторах интернета
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