# HG changeset patch
# User artkeep
# Date 1286819393 -10800
# Branch trunk
# Node ID c9bb0bf2fabd4cd3f14935a177534e05f0e8f24b
# Parent a1955d4e7abbc504dc1be6a7b02229b5031f6079
VIP account diff -r a1955d4e7abb -r c9bb0bf2fabd sql/CoreUpdate/VIPAccounts/auth_VIPAccount.sql
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/sql/CoreUpdate/VIPAccounts/auth_VIPAccount.sql Mon Oct 11 20:49:53 2010 +0300
@@ -0,0 +1,8 @@
+CREATE TABLE IF NOT EXISTS `account_premium` (
+ `id` int(11) NOT NULL default '0' COMMENT 'Account id',
+ `setdate` bigint(40) NOT NULL default '0',
+ `unsetdate` bigint(40) NOT NULL default '0',
+ `premium_type` tinyint(4) unsigned NOT NULL default '1',
+ `active` tinyint(4) NOT NULL default '1',
+ PRIMARY KEY (`id`,`setdate`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Premium Accounts';
\ No newline at end of file
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/authserver/Server/AuthSocket.cpp
--- a/src/server/authserver/Server/AuthSocket.cpp Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/authserver/Server/AuthSocket.cpp Mon Oct 11 20:49:53 2010 +0300
@@ -407,6 +407,9 @@
LoginDatabase.Execute(
LoginDatabase.GetPreparedStatement(LOGIN_SET_EXPIREDACCBANS)
);
+ LoginDatabase.Execute(
+ LoginDatabase.GetPreparedStatement(LOGIN_SET_EXPIREDACCPREM)
+ );
///- If the account is banned, reject the logon attempt
stmt = LoginDatabase.GetPreparedStatement(LOGIN_GET_ACCBANNED);
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/Entities/Player/Player.cpp
--- a/src/server/game/Entities/Player/Player.cpp Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/Entities/Player/Player.cpp Mon Oct 11 20:49:53 2010 +0300
@@ -6500,7 +6500,8 @@
{
XP = uint32(sObjectMgr.GetBaseXP(p->area_level)*sWorld.getRate(RATE_XP_EXPLORE));
}
-
+ if(GetSession()->IsPremium())
+ XP *= sWorld.getRate(RATE_XP_EXPLORE_PREMIUM);
GiveXP(XP, NULL);
SendExplorationExperience(area,XP);
}
@@ -14534,6 +14534,9 @@
for (Unit::AuraEffectList::const_iterator i = ModXPPctAuras.begin(); i != ModXPPctAuras.end(); ++i)
XP = uint32(XP*(1.0f + (*i)->GetAmount() / 100.0f));
+ if (GetSession()->IsPremium())
+ XP *= sWorld.getRate(RATE_XP_QUEST_PREMIUM);
+
int32 moneyRew = 0;
if (getLevel() < sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
GiveXP(XP, NULL);
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/Miscellaneous/Formulas.h
--- a/src/server/game/Miscellaneous/Formulas.h Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/Miscellaneous/Formulas.h Mon Oct 11 20:49:53 2010 +0300
@@ -179,8 +179,8 @@
else
gain *= 2;
}
-
- gain = uint32(gain * sWorld.getRate(RATE_XP_KILL));
+ float premium_rate = pl->GetSession()->IsPremium() ? sWorld.getRate(RATE_XP_KILL_PREMIUM) : 1.0f;
+ gain = uint32(gain * sWorld.getRate(RATE_XP_KILL)* premium_rate);
}
sScriptMgr.OnGainCalculation(gain, pl, u);
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/Server/WorldSession.cpp
--- a/src/server/game/Server/WorldSession.cpp Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/Server/WorldSession.cpp Mon Oct 11 20:49:53 2010 +0300
@@ -44,9 +44,9 @@
#include "Transport.h"
/// WorldSession constructor
-WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter):
+WorldSession::WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, bool ispremium, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter):
m_muteTime(mute_time), m_timeOutTime(0), _player(NULL), m_Socket(sock),
-_security(sec), _accountId(id), m_expansion(expansion), _logoutTime(0),
+_security(sec), _ispremium(ispremium), _accountId(id), m_expansion(expansion), _logoutTime(0),
m_inQueue(false), m_playerLoading(false), m_playerLogout(false),
m_playerRecentlyLogout(false), m_playerSave(false),
m_sessionDbcLocale(sWorld.GetAvailableDbcLocale(locale)),
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/Server/WorldSession.h
--- a/src/server/game/Server/WorldSession.h Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/Server/WorldSession.h Mon Oct 11 20:49:53 2010 +0300
@@ -134,7 +134,7 @@
{
friend class CharacterHandler;
public:
- WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter);
+ WorldSession(uint32 id, WorldSocket *sock, AccountTypes sec, bool ispremium, uint8 expansion, time_t mute_time, LocaleConstant locale, uint32 recruiter);
~WorldSession();
bool PlayerLoading() const { return m_playerLoading; }
@@ -162,6 +162,7 @@
void SendClientCacheVersion(uint32 version);
AccountTypes GetSecurity() const { return _security; }
+ bool IsPremium() const { return _ispremium; }
uint32 GetAccountId() const { return _accountId; }
Player* GetPlayer() const { return _player; }
char const* GetPlayerName() const;
@@ -846,6 +847,7 @@
AccountTypes _security;
uint32 _accountId;
uint8 m_expansion;
+ bool _ispremium;
time_t _logoutTime;
bool m_inQueue; // session wait in auth.queue
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/Server/WorldSocket.cpp
--- a/src/server/game/Server/WorldSocket.cpp Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/Server/WorldSocket.cpp Mon Oct 11 20:49:53 2010 +0300
@@ -772,6 +772,7 @@
//uint8 expansion = 0;
LocaleConstant locale;
std::string account;
+ bool isPremium = false;
SHA1Hash sha1;
BigNumber v, s, g, N;
WorldPacket packet, SendAddonPacked;
@@ -927,6 +928,17 @@
return -1;
}
+ QueryResult premresult =
+ LoginDatabase.PQuery ("SELECT 1 "
+ "FROM account_premium "
+ "WHERE id = '%u' "
+ "AND active = 1",
+ id);
+ if (premresult) // if account premium
+ {
+ isPremium = true;
+ }
+
// Check locked state for server
AccountTypes allowedAccountType = sWorld.GetPlayerSecurityLimit();
sLog.outDebug("Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security));
@@ -982,7 +994,7 @@
safe_account.c_str());
// NOTE ATM the socket is single-threaded, have this in mind ...
- ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), expansion, mutetime, locale, recruiter), -1);
+ ACE_NEW_RETURN (m_Session, WorldSession (id, this, AccountTypes(security), isPremium, expansion, mutetime, locale, recruiter), -1);
m_Crypt.Init(&K);
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/World/World.cpp
--- a/src/server/game/World/World.cpp Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/World/World.cpp Mon Oct 11 20:49:53 2010 +0300
@@ -450,9 +450,12 @@
rate_values[RATE_DROP_ITEM_REFERENCED] = sConfig.GetFloatDefault("Rate.Drop.Item.Referenced", 1.0f);
rate_values[RATE_DROP_ITEM_REFERENCED_AMOUNT] = sConfig.GetFloatDefault("Rate.Drop.Item.ReferencedAmount", 1.0f);
rate_values[RATE_DROP_MONEY] = sConfig.GetFloatDefault("Rate.Drop.Money", 1.0f);
- rate_values[RATE_XP_KILL] = sConfig.GetFloatDefault("Rate.XP.Kill", 1.0f);
- rate_values[RATE_XP_QUEST] = sConfig.GetFloatDefault("Rate.XP.Quest", 1.0f);
- rate_values[RATE_XP_EXPLORE] = sConfig.GetFloatDefault("Rate.XP.Explore", 1.0f);
+ rate_values[RATE_XP_KILL] = sConfig.GetFloatDefault("Rate.XP.Kill", 1.0f);
+ rate_values[RATE_XP_KILL_PREMIUM] = sConfig.GetFloatDefault("Rate.XP.Kill.Premium", 1.0f);
+ rate_values[RATE_XP_QUEST] = sConfig.GetFloatDefault("Rate.XP.Quest", 1.0f);
+ rate_values[RATE_XP_QUEST_PREMIUM] = sConfig.GetFloatDefault("Rate.XP.Quest.Premium", 1.0f);
+ rate_values[RATE_XP_EXPLORE] = sConfig.GetFloatDefault("Rate.XP.Explore", 1.0f);
+ rate_values[RATE_XP_EXPLORE_PREMIUM] = sConfig.GetFloatDefault("Rate.XP.Explore.Premium", 1.0f);
rate_values[RATE_REPAIRCOST] = sConfig.GetFloatDefault("Rate.RepairCost", 1.0f);
if (rate_values[RATE_REPAIRCOST] < 0.0f)
{
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/game/World/World.h
--- a/src/server/game/World/World.h Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/game/World/World.h Mon Oct 11 20:49:53 2010 +0300
@@ -349,8 +349,11 @@
RATE_DROP_ITEM_REFERENCED_AMOUNT,
RATE_DROP_MONEY,
RATE_XP_KILL,
+ RATE_XP_KILL_PREMIUM,
RATE_XP_QUEST,
+ RATE_XP_QUEST_PREMIUM,
RATE_XP_EXPLORE,
+ RATE_XP_EXPLORE_PREMIUM,
RATE_REPAIRCOST,
RATE_REPUTATION_GAIN,
RATE_REPUTATION_LOWLEVEL_KILL,
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/shared/Database/Implementation/LoginDatabase.cpp
--- a/src/server/shared/Database/Implementation/LoginDatabase.cpp Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/shared/Database/Implementation/LoginDatabase.cpp Mon Oct 11 20:49:53 2010 +0300
@@ -32,6 +32,7 @@
PrepareStatement(LOGIN_GET_REALMLIST, "SELECT id, name, address, port, icon, color, timezone, allowedSecurityLevel, population, gamebuild FROM realmlist WHERE color <> 3 ORDER BY name");
PrepareStatement(LOGIN_SET_EXPIREDIPBANS, "DELETE FROM ip_banned WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
PrepareStatement(LOGIN_SET_EXPIREDACCBANS, "UPDATE account_banned SET active = 0 WHERE unbandate<=UNIX_TIMESTAMP() AND unbandate<>bandate");
+ PrepareStatement(LOGIN_SET_EXPIREDACCPREM, "UPDATE account_premium SET active = 0 WHERE unsetdate<=UNIX_TIMESTAMP() AND unsetdate<>setdate");
PrepareStatement(LOGIN_GET_IPBANNED, "SELECT * FROM ip_banned WHERE ip = ?");
PrepareStatement(LOGIN_SET_IPAUTOBANNED, "INSERT INTO ip_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?,'Trinity realmd', 'Failed login autoban')");
PrepareStatement(LOGIN_GET_ACCBANNED, "SELECT bandate,unbandate FROM account_banned WHERE id = ? AND active = 1");
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/shared/Database/Implementation/LoginDatabase.h
--- a/src/server/shared/Database/Implementation/LoginDatabase.h Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/shared/Database/Implementation/LoginDatabase.h Mon Oct 11 20:49:53 2010 +0300
@@ -45,6 +45,7 @@
LOGIN_GET_REALMLIST,
LOGIN_SET_EXPIREDIPBANS,
LOGIN_SET_EXPIREDACCBANS,
+ LOGIN_SET_EXPIREDACCPREM,
LOGIN_GET_IPBANNED,
LOGIN_SET_IPAUTOBANNED,
LOGIN_GET_ACCBANNED,
diff -r a1955d4e7abb -r c9bb0bf2fabd src/server/worldserver/worldserver.conf.dist
--- a/src/server/worldserver/worldserver.conf.dist Mon Oct 11 18:41:48 2010 +0300
+++ b/src/server/worldserver/worldserver.conf.dist Mon Oct 11 20:49:53 2010 +0300
@@ -1541,6 +1541,12 @@
# Reputation Gain rate
# Default: 1
#
+# Rate.XP.Kill.Premium
+# Rate.XP.Quest.Premium
+# Rate.XP.Explore.Premium
+# XP rates Premium modifier
+# Default: 1
+#
# Rate.Reputation.RecruitAFriendBonus
# Reputation bonus amount for recruit-a-friend. 0.1 = 10% bonus.
# Default: 0.1 (blizzlike)
@@ -1660,6 +1666,9 @@
Rate.XP.Kill = 1
Rate.XP.Quest = 1
Rate.XP.Explore = 1
+Rate.XP.Kill.Premium = 1
+Rate.XP.Quest.Premium = 1
+Rate.XP.Explore.Premium = 1
Rate.RepairCost = 1
Rate.Rest.InGame = 1
Rate.Rest.Offline.InTavernOrCity = 1