Code
diff --git a/src/game/ArenaTeam.cpp b/src/game/ArenaTeam.cpp
index 5f1dfdb..b5e81aa 100644
--- a/src/game/ArenaTeam.cpp
+++ b/src/game/ArenaTeam.cpp
@@ -19,6 +19,7 @@
#include "WorldPacket.h"
#include "ObjectMgr.h"
#include "ArenaTeam.h"
+#include "World.h"
ArenaTeam::ArenaTeam()
{
@@ -483,6 +484,8 @@ uint32 ArenaTeam::GetPoints(uint32 MemberRating)
else if(Type == ARENA_TEAM_3v3)
points *= 0.88f;
+ points *= sWorld.getRate(RATE_ARENA_POINT);
+
return (uint32) points;
}
diff --git a/src/game/World.cpp b/src/game/World.cpp
index c4771d9..51b18c7 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -489,6 +489,7 @@ void World::LoadConfigSettings(bool reload)
rate_values[RATE_AUCTION_DEPOSIT] = sConfig.GetFloatDefault("Rate.Auction.Deposit", 1.0f);
rate_values[RATE_AUCTION_CUT] = sConfig.GetFloatDefault("Rate.Auction.Cut", 1.0f);
rate_values[RATE_HONOR] = sConfig.GetFloatDefault("Rate.Honor",1.0f);
+ rate_values[RATE_ARENA_POINT] = sConfig.GetFloatDefault("Rate.Arena.Point",1.0f);
rate_values[RATE_MINING_AMOUNT] = sConfig.GetFloatDefault("Rate.Mining.Amount",1.0f);
rate_values[RATE_MINING_NEXT] = sConfig.GetFloatDefault("Rate.Mining.Next",1.0f);
rate_values[RATE_INSTANCE_RESET_TIME] = sConfig.GetFloatDefault("Rate.InstanceResetTime",1.0f);
diff --git a/src/game/World.h b/src/game/World.h
index 5ef3a95..e38cafb 100644
--- a/src/game/World.h
+++ b/src/game/World.h
@@ -238,6 +238,7 @@ enum Rates
RATE_AUCTION_DEPOSIT,
RATE_AUCTION_CUT,
RATE_HONOR,
+ RATE_ARENA_POINT,
RATE_MINING_AMOUNT,
RATE_MINING_NEXT,
RATE_TALENT,
diff --git a/src/mangosd/mangosd.conf.dist.in b/src/mangosd/mangosd.conf.dist.in
index 3e5cc50..152b6b6 100644
--- a/src/mangosd/mangosd.conf.dist.in
+++ b/src/mangosd/mangosd.conf.dist.in
@@ -987,6 +987,9 @@ Visibility.Distance.Grey.Object = 10
# Rate.Honor
# Honor gain rate
#
+# Rate.Arena.Point
+# Arena point gain rate
+#
# Rate.Mining.Amount
# Rate.Mining.Next
# Mining Rates (Mining.Amount changes minimum/maximum usetimes of a deposit,
@@ -1083,6 +1086,7 @@ Rate.Auction.Time = 1
Rate.Auction.Deposit = 1
Rate.Auction.Cut = 1
Rate.Honor = 1
+Rate.Arena.Point = 1
Rate.Mining.Amount = 1
Rate.Mining.Next = 1
Rate.Talent = 1